Traps from trapper need to change
I have just left a game right now and I was against a trapper. we have just done 2 gens and I was going to vault the window, to go to the next gen, but was a trap there, I tried 6-7 times to struggle but I didn't get out. don't u guys (without considering trapper players) think that u got 100% sure out of the trap on the fifth try? I know that it would be a big change to the traps, but I got killed 5 times in other games that I would escape by the hatch and I've done 8 no successfully struggle and I died ;-;
thank u for reading until here and good next games.
Comments
Trapper may have been using an add-on such as Wax Brick to make it harder to escape. Without it you normally have to struggle less to get out. It's not a problem since it isn't so common.
Im a Trapper main and I agree RNG sometime unfavor on both side.
I may say randomly 12-15sec, or 15-20sec with Green stone addon. With Injured Survivor trapped have to wait for another to help them escape.
I mean.. have you tried looking down?
wahhh wahhh, trapper is not a good killer, but his traps need a bit of a change, like maybe 4-6 tries, and addons like wax bricks change it a bit
That is too much work. Traps need to disarm when a survivor approaches it.
... his traps do indeed need a change...
But the change is to remove the rng and make it time based (maybe with 1 skill check).
Not this one sided suggestion you gave, it needs to be something for both sides.
It's all rng. Most of the time survivors get out of my traps in two to three tries. Sometimes it makes it feel like I don't eve have traps out, seeing how fast they can get out.
RBTs and Traps and any killer power reliant on RNG is kinda.. ######### tbh.