Perk analysis & Change ideas | Mettle Of Man
Mettle Of Man, the perk we all know about that is incredibly hard to buff without making it OP, and incredibly hard to nerf without making it weak to all hell.
It was changed a few times, and at its current state it is fine, but lets explore its history
Mettle Of Man's release
Evil has a way of always finding you.
After getting hit 3 times by a Killer's Basic Attack, Mettle of Man activates.
Once activated, the next occasion that would put you into the Dying State from the Injured State is ignored.
The next time you heal back to full health, your Aura will be revealed to the Killer when you are farther than 12/14/16 metres from the Killer.
Mettle of Man will deactivate the next time you are put into the Dying State.
Increases your chances of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
Oh man, if you were remember the days when the only counter to this perk was using killer powers, then you remember how much of an annoyance this perk was. This perk was capable of tanking hits and forgetting that one entire hit ever existed, this could have been easily changed to become more handle-able at this state, by either disabling anyways during endgame and hitting a survivor that has activated Mettle Of Man will have no recovery from the hit. It didn't stay like this however, being nerfed to a new low
Update 3.0.0
Evil has a way of always finding you.
After you earn 3 Protection Hit Score Events, Mettle of Man activates.
Once activated, the next occasion that would put you into the Dying State from the Injured State is ignored.
The next time you heal back to full health, your Aura will be revealed to the Killer when you are farther than 12/14/16 metres from the Killer.
Mettle of Man will deactivate the next time you are put into the Dying State.
Increases your chances of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
Lemme tell you, it felt amazing to have it activate back in 3.0.0, as it was incredibly hard to get this perk to activate. This update reduced Mettle of Man's usage rate to a new low. However, this was not the end of Mettle of Man
3.3.0 update
This update, I believe, had the protection hit change to it along with Mettle of Man being more than one use instead of once, I have no idea if the usage rate increased, but I still never see the perk.
This perk became easier to activate and became a better perk than before, but can we make this even better?
Mettle Of Man gOOD PARTS
Mettle Of Man has 1 good reward to it, being able to tank another hit, at the cost that you just took 3 protection hits for someone. The extra hit will be staying for the buff idea, while changing the requirement.
Mettle of man bad parts
The punishment of the perk being the meter part, for how hard you have to work for this perk to activate, you get punished heavily with your aura being revealed to the killer. Obviously this will be changed to the main reason that it hurts you too hard.
How I will change it
Using how Ash is an anti-hero, this perk should be heroic to activate, while still punishing you for activating it
The requirement for activation will be preventing survivors from being hooked from x amount of times.
These can only be from 2 different categories, Flashlight and pallet saves.
The punishment to this perk however, is still a version of the aura reveal after healing, but with extra steps.
Mettle of Man's change
Evil has a way of always finding you.
After you earn 5/4/3 Killer Grasp Rescue Score Events, Mettle of Man activates.
Once activated, the next occasion that would put you into the Dying State from the Injured State is ignored.
The next time you heal back to full health, your Aura will be revealed to the Killer when you are farther than 12 metres from the Killer for 60 seconds.
Mettle of Man will deactivate the next time you are put into the Dying State.
Increases your chances of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
This is subject to change, as either I could have the aura with exposed or just the aura reveal
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