Idea for a better queuing system

Right now, the range you can match up with people expands as you search for a game. This is causing high rank survivor queues and low rank killer queues to be pretty long.

Instead of expanding the rank range as a player waits in queue, my idea is to record the number of players in each rank that is queuing up and change the range for each rank individually based off of the number of players that have recently queued. This would make matchmaking much faster and would let people who want to play the game actually play the game.

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