A Unique and Balanced Killer Idea

As the title says...


Killer: The Crapper (The Trapper's cousin)

Weapon: The Butter Knife


Power: The Crapper has the ability to take a crap anywhere. When the survivor steps in it, they become exhausted and are hindered until mended. The survivor must mend themselves for 10 seconds within 60 seconds or they are immediately downed due to the smell. The timer stops when the Crapper is chasing them.


Music:

https://www.youtube.com/watch?v=MucoWsqtPhc


Perks:

Smelly Presence: When injured survivors are in your terror radius, they become hindered for 10/15/20 seconds.


Crapper's Strength: Destroy any pallets that haven't been used. Crapper's Strength has a cooldown of 140/130/120 seconds.


Irritation: You increase your movement speed by 6/12/18% when you're 32 meters near the basement. The movement speed persists for 10 seconds afterwards.

Comments