The Game More Than Likely Will Never Be Balanced.
After playing the patch and watching the stream I've come to a realization, the game will never be balanced.
Ranking
This may seem like a broad or irrational statement however I have many reasons to say this, matchmaking is one of the main or even only issues of why. I say this because matchmaking doesn't define skill or ability, It doesn't matter if as survivor your in a 4 man swf with 4 second chance perks or as killer with a ridiculously unfair build such as iridescent head huntress or instant chainsaw hillbilly, you are ranked and judged the same as someone who brings no perks/items or addons, along with survivors being able to pip for playing as smart as they can but killers are not afforded the same privilege. If a killer camps which in some situations is the smartest play, will A.lose another hook affecting devout and B.lose chaser for staying close, ending the game asap is a pip for survivor in most cases but not for killer, 4 man slugging vs 5 minute games with doors powered.
Maps
This is another issue they are visiting but will more than likely receive a bandaid fix as we have seen in the past. Maps tend to have an extremely high amount of safe pallets, this allows the survivors to do what I commonly referred to as "soft looping" this is when a survivor doesn't loop safe pallets, but simply drops them immediately which forces the killer to break it in most cases. Due to 3 other survivors on separate gens allowing 60% of they're objective to be done at the same time as 1, survivors can do this and provided their team does gens even decently, can escape in most cases.
Map size
This is another common issue that is commonly spoken about, some maps are so insanely large that a gen can be completed before killers with no mobility tools can walk in a straight line there. This is not outplay or even a guess in most cases.
TLDR: Ranking doesn't work, maps are very poorly designed and due to ranks not working stats shouldn't be used for balance.
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