Generators
I'm general generators appear only to be ignored at the start or usually jumped on straight away.
Chests are searched
Totems only go if they glow, note locations to clean one if no ed.
Lockers are ignored
Healing mainly ignored unless in groups
Head traps depending on situation
Gates 99% first or depending on situation
These are the things I've noticed from red rank survivors, the main focus being generators.
With Ruin going and lack of map pressure will maps get redesigned or will new items be added to try to slow things down?
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