Problem with complaints.
It is very common to see on these forums as well as steam forums hundreds of post about "gen-rushing", "noed", "nurse", "swf", and nearly every other complaint that some person can think of. The problem with many of these post is that, they only include personal experience, no actual evidence to back them up. Why do you think things like SWF aren't nerfed? Because the statistics doesn't show any evidence of needing it. Although BHVR has not given the public very many chances to look into the match statistics, which they should, they have released a small amount of graphics over the years showing very small amounts of statistics.
For instance, SWF. The most recent statistic released by BHVR on SWF was in May, 2019. Here is a link to the entire forum post: https://forum.deadbydaylight.com/en/discussion/61114/ Anyways, the first major thing to notice is that 50% of players are completely solo, over 30% are in duos, and less than 20% make up the trios and quadruplets. 8/10 games you play as killer feature either no SWF or pairs of SWF. Even more so, the survival ratings of solo survivors compared to 4-player SWF is within a 10% margin, with duos and trios falling between them as well. SWF isn't as common as most people make it out to be, and it isn't nearly as game changing as it is made out to be. However, to the credit of the complainers, all of this data comes from every rank, and the statistics during that time period do show a spike in survival rates at rank 1(the only rank that really matters in balancing) and that spikes shoots up all the way to 80%. Although the spike is drastic, if you actual compile all of the changes from May 2019, until November 2019, you will notice many nerfs to survivors, most of which were nerfs that are based around rank 1 gameplay, like reductions to healing speed, generator repair speeds when repairing as a group, DS, borrowed time(I don't remember if this was post or pre May 2019), and many other changes that lowered that 80% survival rate all the way down to around 30% (average across all killers). A 50% drop in survival rates.
No, moron, the game isn't killer sided. Just because kill rates shot up from 20% to 70% at red ranks doesn't mean the game is killer sided. The survivors who relied on bloodpoints and their crutches just started dying more. If they didn't release balance changes every other month, long term statistics would show an equilibrium being reached. The game isn't meant to be played with a pre-determined strategy which so many people rely on. You shouldn't how to play a match before you know who the killer is. This is why so many survivors die and complain. On the contrary, to all the killers out there that say survivors have it easy, your only right when you talk about ranking up. Ranking up as a survivor is far easier than a killer, however if you cant average at least 2 kills every game, its not the games fault, its yours. Out of all ranks, and all killers, only one killer had a kill rate lower than 50% and that was the Nurse, shortly after she got nerfed, and that is data coming from a all-inclusive rank diagram. Rank 1 killers average just under 3 kills a game. Don't complain about how hard it is to kill, complain about why you aren't rewarded for killing. Survivors, don't complain about NOED or Spirits or some other thing that you believe is overpowered. If the Devs see a problem, they tend to fix it, and the community gives them garbage about it. They see the statistics, they know what perks are spiking in survival and killing rates, they know what needs to be nerfed, and long-term history does show that. The only complaint that should be made to BHVR is why won't the release more statistics so we can actually know what is going on. I like numbers.
Anyways, if you actually want to make a difference, here is how you do it. Lets say you are a killer, and you happen to be stuck with a 4-man SWF who are all running BNP and speed-toolboxes. When something like that happens, in that post match screen, instead of typing an angry message, go into that top right corner of your player progression menu, and give the match a good 1/5 stars. BHVR sees that. So many people don't use that feature. IF BHVR SEES EVERYONE DISLIKES THE MATCHES WHERE SOMEONE BRINGS A PURPLE FLASHLIGHT WITH AN ODD BULB AND A GREEN BATTERY MAYBE THEY WILL NERF THAT. IF THEY SEE THAT EVERYONE DISLIKES THE GAME WITH A HUNTRESS WITH INSTA-DOWN HATCHETS AND A EXTRA HATCHET ADDON, MAYBE THEY WILL NERF THAT. Not saying those things need to be nerfed, but you know, when a new perk comes out, and it is overpowered, don't rely on your forum post, rely on the information of over 1000 DBD matches a day being sent to BHVR where a machine crunches hundreds of numbers which end up saying "No one likes this perk and it increases survival rates 4923941%". That will get their attention.
Comments
Is this?! No! Impossible! A clearly well thought out post with statistics and relevant arguments that aren’t just “killer Ruin lol” or “survivor DS lol” calling us, as a community, out for being inconsiderate to the other sides problems instead of saying “be better”. Nice post dude.