NEW KILLER!

Name: The Engineer

Bio: A former military engineer who struggled to provide for his family after losing his arm in combat, while suffering PTSD and seeing his wife and daughter not get provided for like he once use to be able to he does what he knows how to do best, he engineers a mechanical arm to start replacing what he lost. After the interest and praise he got on his work he started to feel good again, useful, not a lost cause. so he begins work, as a self employed structural engineer, but the money he loaned to start this dream soon turned to the worst. the loan sharks were unforgiving, non-compassionate as the took his family to the very building site he worked on, torturing and killing them right before him, enraging him, releasing the anger, releasing the monster within. He kills them all, bodies mutilated and left bleeding around his once promising dream, but he doesnt feel anger no more, he feels content, content with what he has done. but upon fleeing the scene he falls through an unstable platform, landing skewered by the rebar which was meant to be his future. however he didnt die, he was taken, taken by an unknown force, the entity.

Ability 1:Extended reach - The very rebar that impaled him, bent and sharpened into a hook shaped object that he uses to throw forwards grabbing a survivor pulling them closer to him.

Ability 2:Entanglement - 3 Barbed wire coils collected from his very build site able to wrap and tangle itself around pallets and windows, survivors that interact with these suffer the stats effect hindered. Barbed wire has limited uses/placements and cannot be recollected once place. Barbed wire will break when being interacted with 4times by a survivor or by breaking the entangled pallet.

Add-on:

  • increase barbed wire count by 1,2,3
  • Barbed wire now causes bleeding for 60 seconds
  • Barbed wire cause the mangled effect for 60 seconds
  • increase the amount of interactions to break barbed wire by 1,2
  • Slightly increases range of extended reach
  • Slightly,moderating decreases missed extended reach
  • Slightly reduces cooldown of extended reach
  • Reduces Barbed wire count by 2 and reduces interacts needed to break it 2, injures survivor upon interaction

Not really the next killer though, extended reach also has a slightly shorter distance than the dem pounce

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