If We're Going to Make Hex Perks Worse...
Can we at least fix their locations? There's no reason that totems should spawn right next to a generator or out in the open with how easy they are to see and hear. The new Ruin could be decent if totems weren't found so quickly.
Hex perks are already risky enough since they can be cleansed, why does the game add even more risk from the terrible totem spawns?
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