Perk synergies should be rewarded

I saw this on a thread arguing why ruin shouldn't be a hex perk


"How is a synergy with Surv a bad thing? Two perks should give something in return, I think you should reward combining effects, not preventing said combination from happening.

Similiar reasoning to Enduring not working on all stuns, honestly."


And ill be honest. I completely agree with it, if survivors get to stack : borrowed time, decisive strike , dead hard AND adrenaline in order to tank around (in theory) 5 hits before being downed for good then why can't killers have anything even theoretically that powerful too?


And if the ruin surveillance synergy becomes too strong. Somehow. Put surv on a 10/ 20ish second cooldown. Cooldowns aren't fun but you can't really do anything to it without sending it back to the position it used to be in.

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