Small comfort: Ruin nerf can be a good thing in the long run.
Let them see how their metrics change once Ruin is gone. You all know how Ruin is in practice: There's a chance they'll spawn on top of it and it'll be pointless to bring in the first place. There's a chance it'll extend the game significantly. There is no practical way to measure its influence on game balance. Now that it's gone they'll see just how broken things can be without it.
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