The doctor changes : so far

The change to the static field looks nice on paper, you chose when you want the info and it goes well with whispers yay.

But if they're in a locker half of his power is completely countered, despite being on a lengthy cool down.


And now missing a snap out of it skillcheck isn't as punishing as it should be, and even then unless they make these skill checks harder to hit that's just an outright nerf to doctor.

The ability to use the shock anytime looks good but I'm gonna wait to form an opinion on this part until we know if anything about Carter's shock is changing for the better, like a "stun" duration increase or a range increase.


So tldr : these changes are a mixed bag, biased towards disappointing

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