Games where Survivor shouldnt depip but they still do
all this types of games ive experienced a lotta times and feel just unfair. i know it would be hard to impossible to Programm this,but i still wnat to talk About it:
1 or even 2 Survivor DCd in the first 2 Minutes because they got slugged and salty.. i tried to Signal the Killer i give up and wanted to farm with the other guy, but the killer just tryharded through. apart from the 600(very few) Points for teammates DC there should be a Bonus in the Emblem System or at least something.
teammates SWF just running around somebody who just got downed and all of them died. therefore me as solo Survivor did 2 gens,and of Course the Killer slugged them to find me. after i got chased for 2 or 3 minutes i tried to pick someone up but they trolled me and didnt recover. so i died aswell and didnt get enough benevolent Points.... this shouldnt be a Thing either.
Killer just Tunneling 1 guy through every obstacle they have like DS, bodyblocking teammates and just losing the game. even if the Survivor gets chased for 5 gens, he still depips because the game lasted 3 minutes and couldnt do anything but chases. therefore the Bonus of the lightbringer Emblem should be better if he literally gets chased for the entire objective. cause he will just get Brown or silver lightbringer, brown unbroken and Brown benevolent,which all together isnt enough for a black pip.
like i said These are just my opinions and dont have to be brought in the game(altough they should be) because they are too situational and hard to proof and to Programm. but they still feel kinda undeserved.
did you experience similar situations like this?
or you can write your opinion down here(if you want to)
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