Obsession mechanic and the perks that go with it
If you were tasked to rework the obsession mechanic and perks, how would you do it?
I would like to see Dying Light reworked maybe as a token based system or something.
I would like to see Dying Light reworked maybe as a token based system or something.
Comments
make being the obsession Extra Hard Mode :
1. Heart Beat is more intense, drowns other noises.
2. Lock On (Los / chase escapes ) harder to break, easier to get into.
3. exhaustion makes more noise ( Stridor Level 2 )
4. hook progression speed increased in first state, slightly longer in second phase
5. bloodlust is gained 2 seconds faster only in obsession chase
6. many more i cant think of.
though they get extra bp, maybe 1,5 on all actions.
No one use Mither but ok sound fun
Btw yesterday i play mayers and i take dying light and pice of tombstone of Judith memorial.Nvm how this call in eng but i kill obsesion on EW3 was fun :)For me at least surv was not happy about that.
Remember Me: You become obsessed with one survivor. Every time you attack your obsession, increase the opening time of the exit gates by 10 seconds up to a maximum of 20/30/40 seconds.
Your obsession is not affected by Remember Me. Only one obsession per trial.
Save The Best For Last:
(Doesn't need any changes)
Play with your food: You become obsessed with one survivor. Every 10 seconds you are in a chase with your obsession and you'll receive a token. For every token you have, receive a 3% movement speed increase up to a maximum of 9/12/15%. If your obsession ever enters dying state, you'll lose all of your tokens.