QoL Change to Status Effects
To ensure the perk lasts a bit longer, a perk and/or status effect isn’t revealed to the survivors until that effect is applied. This is already on some perks like Sloppy Butcher, but there’s some loopholes where this needs to be addressed.
For example, if I have an active NOED, or Devour Hope w/3 tokens, the survivors should be told/shown I have it when I instadown a healthy survivor ONLY. I’ve seen it happen when an injured survivor is downed, and it doesn’t make sense- said survivor would’ve been downed anyway. Similarly, being alerted to Huntress Lullaby before it has any tokens.
Small change, but i think it should be keeping all the perks consistent throughout the game. Thoughts?
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