New survivor perk idea! Sorry for posting it here, it doesn't let me post in fan creations!
Hello! I just got a neat new perk idea. So you know how there's urban evasion that makes you crouch faster, and there's Fixated which makes you walk faster ... so my idea is a perk that makes you run faster, but it has a serious downside, after running for a while it gives you Broken status for say 60 seconds or so.
It makes perfect sense as your character is like really trying hard to run faster and is exhausting himself/herself to the point where it's causing cramps and stuff, therefore broken status. I'm imagining it kind of like reverse exhaust - a meter that goes down as you're continuously running, and if you deplete it, you get the Broken status. If you stop running, the meter fills back up and you avoid getting the injury.
They can play with the numbers, I'm thinking something along the lines of
Tier 1 - 10% speed bonus to running. Running for 45 seconds gets you Broken for 60 seconds.
Tier 2 - 12% speed bonus to running. Running for 60 seconds gets you Broken for 60 seconds.
Tier 3 - 14% speed bonus to running. Running for 75 seconds gets you broken for 60 seconds.
Again these are just examples for numbers, they'll have to test the numbers and see. Possibly have it at 10% speed bonus across all tiers.
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