Ideas for making changes to Maps/Map Environments

What im thinking is this... I really really would like to see there be like really wooded areas (Pine Trees,Bushes,Big Boulders ect). Maybe some new road styles or paths (Longer,Twisty,Curvy,Dead Ends) or paths leading up a huge hills with like a generator or a guaranteed high quality item chest at the top. Or some rivers or lakes we could either A. Walk/Wade across or B. Implement swimming so we can swim across but make it possible to be caught in the water and a free Mori option for the killer when in the water. Or make it very high risk high reward like fast way across the map but getting when getting out you have a debuff of some sort . I just want more variation of map terrain. Be it bodies of water or morebodies of water,hills,ditches,obstacles(Im NOT saying more looping obstacles). Maybe Bigger maps with more generators say (10) and more players maybe (6) survivors and more killers maybe (2). Im sure everyone is pretty bored with every map being basically FLAT aside from 2-3 story dwellings and the same old hook rigged hills. This type thing may require to much work or figuring im not sure I don't know how adding terrain styles and variations works. Im sure adding various types of terrain and obstacles would mean figuring in killer type counters for said terrains and obstacles. No matter what im confident everyone is sick of the same old FLAT MAPS!!! Please express your thoughts,ideas and suggestions as well reasons as to why this may be too hard to do or the process required to do such tasks. Like What changes would need to be made or things that would need to be considered and taken in to account in order to do such updates. Thanks!!!!

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