[Perk] Sacred Ground: purge an area from evil for a duration.

sacred ground.jpg


Usefulness of this perk:

  • help teammates a bit when they are chased by the killer, especially against the Spirit.
  • make a safety net for your potato teammates in solo q so that become less liability when someone unhook them and they run away recklessly.


Comments

  • LOL i really do like this area. Because the potatoes are REAL!

  • It sounds really situational, requires someone running next to a Totem and person with this perk already waiting there for them (sounds like SWF?). Not likely in potato solo q. Not to mention potato solo q'ers are unlikely to even notice that they're under the effect of the perk.

    Other than that, I like Your idea :)