xmidnitejokerx
xmidnitejokerx
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- xmidnitejokerx
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Comments
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They never said May for servers. Ever.
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It’s licensed content. This would be like complaining that the NFL skins on fortnite required money to purchase.
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None of them will be useful on any killers
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BHVR should add random perk builds to the game to spice things up
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I think the roadmaps are the problem. They’re dead set on the 3 month chapter train to pump out DLC (which is understandable, they want to make money and keep fans happy at the same time). But 3 months is not a lot of Time to create whole new power and perk designs from scratch. You can see in their recent perk designs, that they are basically running out of ideas. There’s only so much you can do in this game mechanics wise, without basically copying other abilities and powers. To really create something fresh and new that is also gamechanging takes a lot more than the 3 month time tables they are working on.
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It depends on what build I am running, but mainly just having fun and getting a lot of points and making fun plays. I mean for example if I’m playing trapper without ruin or NOED at red ranks against good survivors and I get get a lot of hooks and only end up with 1 or 2 kills, I consider that a win. If I’m instasaw billy with ruin and BBQ and a mori, anything less than a 4K I’m going to consider that a loss. Same thing on survivor side, if I get chased the whole match while my team gets 5 gens done and escape, I’m going to consider that a win in my book even if I die because sometimes dying or escaping is out of your control.
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Why don’t they use the fog whisperers in some capacity for feedback before stuff goes live?
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@Peanits said:
If you're referring to the issue where moving at an angle with an analog stick would move you slightly slower than the normal movement speed, that was indeed fixed in update 2.7.1. Now it doesn't matter where the stick is, as long as it's jammed over as far as it can go, you'll be moving the highest possible speed.
Now we just need a controller sensitivity buff to play the game on console the way it was designed
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Because she’s popular and they make a ton of money from them
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Something to stop facecampers = teammates do gens and killer literally throws the game.
Something to stop tunnelers = DS
Killer slugs you for 60 seconds= each teammate can basically complete a generator/or they have 60 seconds to run up to you and tap the heal interaction for 2 seconds to pick you up.
No there’s nothing they can do to stop people from playing like #########. They’ve given us tools, but some ppl will still play certain ways for whatever reason.
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i also just wanted to chime in about how you said NOED killer’s wouldn’t be allowed to close the hatch because it gurantees a 4K. That doesn’t make any sense to me, it’s a mechanic of the game. Survivors could easily just cleanse the totem(also a core mechanic of the game). But NOED isn’t indicative of skill in anyway whatsoever, so why allow it at all?
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u Should run some on Xbox then and see how it goes. I have my doubts, but it could be fun anyway.
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Also: hey you’re the guy that’s always in Boston’s streams lol
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The fact there are this many rules, proves it will not work. Either make it barebones, no perks or something, or like someone above mentioned above, let everyone go full meta and judge based off emblems. If killers wanna pink mori/camp/tunnel then there emblems will reflect that negatively. You say everyone will run MoM/adrenaline/etc. but that’s what this game is. It isn’t broken at its core to have a true tournament scene. Tournaments should only be for shits and giggles.
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How will a game like dead by daylight be carried into the next gen of consoles? We are likely to start seeing the next gen of PS4 and Xbox sometime in 2020...would you guys have to create brand new ports for the new consoles, or is this something that can’t be answered until you officially get hardware specs and info from Sony and Microsoft? Also curious if we would have to buy the game again for the new consoles and basically start progress over since there is no kind of cross platform way to carry over our accounts at the moment.
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It runs great on Xbox one X, basically 60fps at all times as a survivor. Killer is a little different, certain powers and perks cause some frame drops. However, it has gotten better with each patch. Certain maps also run a little worse than others. But I have played 2000 hours split between a one x and an OG xbone and the difference is night and day.
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Yea, why would you ever play wraith then if you could just have nurse or Billy with no TR, it would make the stealth killers even weaker.
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No nothing should be exclusive anymore for either side. I hate the fact I don’t have Bill on my survivor list.
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It is a little bothersome that some of the stronger perks they add even for killer, actually benefit the stronger killers the most. Look at the effect perks like BBQ has for nurse and Billy compared to the M1 killers, or infectious fright and Haunted grounds for nurse. It’s like the strongest perks make the strong killers even stronger, and put even more of a gap between them and the standard M1 killers.
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I think it’s skewed because Legion is the easiest to rank up with now since the emblem/rank changes
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The puppets mouth is closed when Ash is holding the key. Devs already thought of this.
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He doesn’t need to be a top tier killer, the main reason for the rework is going to be the fun factor of the game. I think ppl will be disappointed when they find out he won’t be some S tier killer they’re expecting.
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No.
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@chemical_reject said:
https://forum.deadbydaylight.com/en/discussion/comment/427152#Comment_427152
Yea killers are happy cuz the exit gates spawn right next to each other so they can just close the hatch and walk back and forth between the exit gates until they see the survivor and bam....free kill (just like they've been crying for)
So...you’re saying if the killer kills 3 survivors before the gens are complete AND finds the hatch first, they shouldn’t have an advantage? The hatch wasn’t meant to be an automatic free escape to last survivor as it is now. Whoever finds the hatch first should hold the keys to how they want things to play out.