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Clown and Hag, because they both "break" the game in ways I find pleasing.
Clown pretty much breaks the loops for all but the top ~5% of survivors. I hate running around loops for a million reasons: it feels anti-climactic, a waste of time, and I hate mind-gaming RNG (will he breakdance? will he not? do a little dance? bullshit). Clown stops that chore for me. Another plus of Clown is his disorienting effect; I just love screwing with other people's screens, hehe.
Hag is my 2nd fav killer. She's the "You're never doing nothing" killer. You're never wasting your time running around empty generators: you're always arming deadly traps, no matter how far you get or how long you run w/o finding anyone. Being able to always ambush survivors with M&A is a nice plus. I do hate that her chase potential is zero though.
Note that I'm aware that my Clown/Hag playstyles are not optimal; I just do what I find the most enjoyable -- what a weird concept when I'm playing a game for fun, uh?
There you go :)
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Thank you very much. I've been waiting for these ones ever since v3.0! I miss a little consistency in the color scheme though. Like, all feathers should probably share the same palette (one green, one red?), all ethers too, etc. It just feels like the colors are completely random. Just nitpicking though.