Avatar

thetimmyjoe

thetimmyjoe

About

Username
thetimmyjoe
Joined
Visits
58
Last Active

Comments

  • I have noticed something I haven't seen anybody talking about, so maybe it's just happening to me. I've played solo survivor in all but one game since the update (where I played killer), and I'm seeing way more YOLO hook saves right in front of the killer's face. And a lot of these weren't against camping killers. I was regularly getting unhooked in front of the killer within 5-10 seconds of being hooked (except against Bubba), and I can only conclude that base kit BT and the assumption that players are running OTR is causing some survivors to be more reckless with saves. Many of my games have been a series of hook trades, and not always because the killer is camping. Once again, this may just be my experience, but I would imagine some other people have seen this as well. I'm the OK-est DBD player ever, so I'm probably in trash MMR. LOL.

    I've also seen more survivors giving up on first hook. I don't know if this is going on with everyone, but it seems to be happening a lot more in my games now. First survivor downed in at least half the games has quit on hook, leaving a 3v1 with 4 or 5 gens left, and we would have had a good chance of getting 3-4 out if everyone had played normally.

  • Well, then I guess they can remove the thread.

  • @Mandy said:

    With the new reduction in grind when it comes to gaining new perks, the Bloodpoint economy had to be tweaked with regards to where and when they should be spent. While players now need to spend Bloodpoints to prestige, ultimately the grind is still heavily reduced and results in an overall improvement to the entire system.

    What a politician answer. But it basically comes down to "we wanted to seem like we're reducing the grind, but instead we're going to add a charge every 50 levels on every character that gives you NOTHING AT ALL. Oh! And although the game has never done this before, you're required to do it to progress your character."

  • @lauraa said:

    Nurse is balanced because you're supposed to be scared off of playing her due to the humiliation, embarrasment and bullying you'resupposed to face.

    If anyone could just practice her without anxiety or stage fright, that would be unacceptable and not fair.

    LOL! Ok. Well, that's super condescending and not helpful to the conversation. Thanks.

  • Literally all they need to do is allow you to enter a KYF alone. That would allow you to test killer powers (i.e. Nurse blinks, Huntress hatchets). Learning some of these things in a live game often results in survivors bullying the hell out of you so much that you can't actually learn anything. This would also allow survivors and killers to study the maps and practice running loops. This would be good for everyone in the game, killers and survivors. You don't need bots. Some of us don't have any friends that play dbd, and we don't want to have to go find some random to practice with. Just allow us to go into KYF with one player. It's already in the game, and I don't see a downside.