shukitax
shukitax
About
- Username
- shukitax
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Comments
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I like the small bufs to lower TR outside frenzy and increase on frenzy to further aura reading+the addons who depletes the timer on base kit. The pallet vault/break seems fine and rewarding too.
- But i dont understand how you would justify this "Hitting a non-healthy Survivor puts the survivor in the dying state, depletes The Legion's entire power gauge and ends the power immediately." because as i read it you could simply see a injured surv a little far from you, you will trigger your frenzy to end the chase in a few seconds running faster than him and down it (He could break line of sight but in the open this becomes an easy down, and with recharge addons this can become pretty annoying). This will force a gameplan for survs meaning they need to heal ASAP because a 4 man injured team will get down faster than the light, and forcing healing with legion with YES slow the game down like a lot of killers want (im included) but it will be too much because against legion is losing your time
- If the idea was only when you trigger killer instint and i read it bad, then it makes some sense since you cant down an injured surv with deep wound instantly (also this opens new basement plays wich counters in some way borrow time on some case scenarios if you manage to injured the rescuer first).
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I just want to say, after 20 comments not mentioning it,the full potential of the hook tech being used correctly (and not just trolling) is to get an safe unhook on the person when all the gens were done and the killer is obligated to camp for the kill (considering his options because camping is needed sometimes and stop complaining about this) so this is a natural counterplay. It could save both persons if do it correctly.
sorry for bad english
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Maybe its because thats not considered a pallet stun, instead a wiggle out stun i guess? IDK