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  • Billy is fine I'd say. He can't get a tag as fast on Survs unless they are fully open field.

    Blight tbh I wouldn't be opposed if he starts with 0 Tokens and would need to wait for them to fill. That would also weaken his synergy with Lethal. Something they could test on a Midchapter PTB tbh an see how it feels.

  • This seems to be more of an issue with the DS + Plot Twist combination and not so much with Deli. I don't think it's too much of an issue though. DS only activates once if used and there are not many people that play this kinda build in Pubs that are remotely as skilled as Hens is. It's strong yes, but burns a lot of your perks slots to do one single thing once in the game.

  • It also doesn't help that several indoor maps were bugged ever since the last hotfix back in December and are still not fixed and it isn't clear that it will addressed in the upcoming hotfix.

    Like Midwich is a disaster at the moment. You can have all three God Pallets or none, an entire side of the map can spawn 6 pallets or 0. It makes no sense to me that this was known to the developers and they still decided to leave the Map Boosted.

    Not entirely sure if Lerys is also affected, but the rooms seemed weird as well, but that could just be me.

    In general maps felt awful, because the boosted maps for the last month were some of the worst in the game.

  • It is a Problem, even for people with a lot of hours, but even more so for new players. The only viable solution I can think of could be to bring the system over from 2vs8 that gives you a status icon when you are revealed. It would be fine to buff Aura perks as compensation, so they don't become garbage.