sairen
sairen
About
- Username
- sairen
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Comments
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@Farshad7913 said:
it instantly makes a match more intense, and... its beautiful. its not something you see in every match, a cool animation of getting killed directly by the killers hands.
i dont get why almost every survivor hates it but it makes the match more fun for me, i hope if theyre ever going to rework moris, they give it to killers at least once by default in every match
Im fine with the single mori or rancor but anything else is annoying. Nothing fun about an ebony mori nothing fun about being able to play 1/3 of the game because you get mori'd instantly after first hook it should be something special like last survivor if you catch them or your obsession like racor.
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I haven't been playing this game for long but since my first day playing iv been saying the way totems work needs to be changed.
totems should be their own slot not a perk and you can only have 1 totem type active. So either noed or haunted ground not both. The hex should embody all the totems and each totem cleansed weakens its.
So ruin would would be 100%/80%/60%/40%/20% As effective as the totems are broken. This would increase the duration of the game by forcing survivors to actually care about totems aside from the one that is burning since they will all be.
Now obviously perks like haunted ground would have to be reworked but i feel like this is the best option for totems instead of "cool im going to use 1 of my 4 perks on ruin and oh look at that 14 seconds have passed and it is now gone having 0 effect and i have only 3 perks left...
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Every game has toxic players this might be the least toxic game i play.
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@DeadHardMan said:
From my experience ( don't know about you guys), almost every single time Survivors put themselves into a 3 gen situation, one of them miraculously finds a key and escapes along with their friends.
All the prep work and effort the Killer had to do is now completely discarded because free escape keys. Why is this allowed and how is it fair?
If one of the Survivors brought a key right from the start, I can completely understand and revise my strategy. But there's literally no counter to unexpected keys from chests in a 3 gen situation.
Even more so than this i hate it when it gets down to the last survivor i find hatch CLOSE IT and go to check gates only for the claudette to creep around find a key and open the hatch...
If the killer CLOSES the hatch you should not be able to open it that is just stupid....
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1211507#Comment_1211507
Never was, it was called that by survivors so they could avoid having to "git gud" ;)
Theres no need to "git gud" break totems its easy as that but if you forget or your team doesn't help it's a heres atleast 1 free kill for the killer. Its the DS perk for killers except you can play against NOED alot easier than DS.
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I need some assistance with freddy. I play both survivor and killer got rank 1 with both (not like it's hard) and iv gone through the "X is op ######### is this" with various things but i have either got over them or learned to deal with them.
Example i used to think legion and ghost face were op when i first started now its no big. not saying i will win every game but unless they are rocking 3 iridescent it will be a close and FUN game.
Freddy on the other hand i cannot deal with and even more so its not fun at all. I get the basics "STAY AWAKE" yeah that's all well and good but its passive. I have to either find someone else and waste both of our time to wake me up. fail a skill check which will result in freddy teleporting to the gen i just failed on or run across the map to clock. To top it off he can spam his traps at 0 cost of his speed i think it should slow him down a little...
I just don't get how to deal with him he can teleport across the map frequently (don't know how often i don't own freddy) and M1 which on a 115% is naturally easy puts you in dreamspace. which you are then greeted with 50000000000 snares near any and all paths to trick him. can't go through any window or pallet because snares and he just keeps placing them still going at 115%.
I don't know what to do. I've come to terms and have found ways to deal with most of the things in this game i find stupid. DS? waste it or waste their time by not bothering with them. NOED just break totems BP is nice anyways otherwise leave your teammate because NOED is for bad killers to get free kills. Borrowed time just go after the person unhooking. spine chill? once you realise they have moonwalk to gens.
Now i'm sure the response i will get is "BuT wHaT ABouT SwF???? duurr durr" Yeah thats an issue a whole separate issue which is annoying as hell but i don't have friends who play this game so i'm solo so you cant use that excuse on me.
They made doctor not passively increase insanity why have freddy put you to sleep passively? Its way easier to "snap out of it" than "wake up"
TL:DR --- How do i deal with freddy when im solo?