popeyeskid
popeyeskid
About
- Username
- popeyeskid
- Joined
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Comments
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@NotACompPlayer said:
https://forum.deadbydaylight.com/en/discussion/219216/why-is-swf-so-broken
its not op, youre clearly new lol, stop blaming everything instead of yourself for losing
lol what? obviously I am new, I am just pointing out how stupidly broken it is. Whether I have played 100 games or 10000 games, it still changes nothing.
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@Steel_Eyed said:
No one talks about the SWFs they beat easily. The problem seems to be, not people talking to each other, but killers playing against good players who make good plays.
The killer still has to play the game. The survivors still have to play the game. Talking to your friends does not make you better at looping or the killer worse at chases.
On PC you can see player’s friends list and see if they’re SWFing. They can be beaten and these threads are probably made by inexperienced players who shouldn’t be adjusting anything balanced related until they learn to play better as it is.
That's because i've never beaten a SWF easily. The skill needed is a big difference. Killers benefit from players coordination. You may get a player that would rather wait for hatch to open instead of going for the risky save on the 2nd to last person alive, or you may get a player who will go back for them and make sure everyone makes it out alive. OR you may just get people who already have a set plan and everything the killer does is just falling right into their plan. The best way to kill SWF is maybe facecamp or tunnel imo
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@Mr_K said:
Maybe the issue is 4 red ranks vs a green rank killer and not SWF?
Four solo red ranks would of bullied you the same way. Really, your story doesn't scream SWF as much as you chased a good looper all match.
Flashlight spamming, crouch spamming, flaming me after game, hell I even have this clip https://streamable.com/vki4og , if that doesn't scream SWF, I guess they're just reaaaally good red ranks
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Lmao I know right? Every now and then I go to Onis profile and even though I know it's gonna be loud it still somehow manages to be louder than the last time and scares me a little
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1870737#Comment_1870737
This again?
SWF was always planned from the start, but when they first launched the game, they only had time to implement either KYF or SWF, so they went for KYF. SWF was added shortly afterwards.
You dont create a feature like SWF that fast when it was only a community-wish. You also cannot be serious when you say that a game where multiple people are on a team is created without an option to play with friends in 2016.
I just think they should rework the ranked system as is now because the matchmaking is so weird, I keep going against red or purple ranks on an often basis. Hopefully the new update will touch upon it (Haven't paid attention to what's coming in it) and maybe fix how stupidly overpowered SWF is.