lukiepuwu
lukiepuwu
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@SpasticLlama said:
https://forum.deadbydaylight.com/en/discussion/comment/1629664#Comment_1629664
Interesting ideas!
Tantrum is a cool idea, however imagine people running DS and jump into locker. They can either DS, or use this perk ti basically instantly escape. Or just in general jump in locker anything during chase to get free escape if hooks are not close by. May need to be tone down a bit.
Verge of Danger
-Nice idea! The perk however on rly good loopers may be kinda strong. Imagine a rank 1 looper getting faster and faster so you basically HAVE to give up. Im not saying the perk is like OP or anything but has potential to be an issue in the right hands.
A Handyman's Job
-Cool concept! But more of a gimmick perk which is totally fine. But then again, it can be strong if survive with friends all have it and use all the pallets in one area but build them back up lol.
I thought about the whole thing with being able to escape the killers grasp with DS and gaining the haste status, maybe it could work in the sense that if you use DS to escape, you don’t gain the haste boost.
For Verge of Danger, I wanted to make something that would help against bloodlust. I could see people pairing it with dead hard and being virtually impossible to be caught. Maybe having a drawback to it would balance it out more, like making you exhausted each time you gain a token, the amount of time you are exhausted is extended each time you gain a token.
A Handyman’s Job took a lot of inspiration from Any Means Necessary, pretty much meant to be a meme perk, but would good if you get into an early chase and throw a god pallet down.
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Here a some Survivor perks I came up with, let me know what y’all think!
Survivor Perk: Tantrum
Not getting your own way fuels you with anger and rage.
When grabbed by the killer, you impede the killers movement speed by 5/10/15%.
- Your wiggling effects are also increased by 20/25/30%.
Upon escaping the killers grasp, gain a 7% Haste status for 30 seconds.
“What did i tell you? I always get my own way.”
Survivor Perk: Verge of Danger
Unlike your other fellow survivors, the thought of being chased greatly excites you.
After being in a chase for 20 seconds, gain a token.
- You gain a token every 20 seconds, up to a stackable of 3 tokens.
- For every token you obtain, gain a 1/2/3% Haste status, up to a total of 3/6/9% extra movement speed.
Successfully escaping a chase or being hooked will reset your token count.
“You really wanna chase me? Catch me if ya can, then!”
Survivor Perk: A Handyman’s Job
You have a knack for fixing what has been broken.
When stood at a spot where a pallet has been broken, press and hold the Active Ability button for 16 seconds to repair the pallet.
A Handyman’s Job has a cool-down of 110/100/90 seconds.
“It’s time to fix what has been broken”
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i play on switch and idk, crossplay has been weird for me. its either a really balanced and fun match, or the killer is super sweaty and slugs everyone. i got the game early august and got to red rank just before crossplay was implemented, so maybe it’s just the fact that i haven’t experienced the game much