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karbo

karbo

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karbo
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  • finally they did it! it's not rebuilding but almost the same with perk "any means necessary" also some doors are brokenable!)

  • I agree, 4 pallets of the shack is too much, the pallets of the shack cannot be restored for sure)

    What do you think about the windows? what If 10% (maybe more, maybe less) of all the windows are boarded up and can be broken by both the survivors and the killers, it can be restored again. Time to break them just like pallets, time to build more.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/comment/496597#Comment_496597

    You are wrong, but not about the numbers.

    You're assuming that every player will rebuild a palette, which is an unhealthy design idea, while most players don't do anything that isn't going to push gens to completion. You'd be adding a time waster that if someone does it it hurts the survivors in the long run.

    Also killers don't have many ways to deal with palettes so the game treats them as important objects that need limitations. You've also not taken map layout into account as the ability to freely build a palette would mean that sections that should be unsafe can become safe. You could have people resetting double palette spawns, creating loops where they shouldn't be naturally due to how the map spawned.

    That breaks the majority of killers from being able to properly play through the game as it would be incredibly difficult to gain ground. You have to think around what exists in the game that could pose an issue.

    Do you build palettes with normal toolboxes or do you have to add an ultra rare toolbox? Toolboxes don't have 40s of charge by default so you need to use charge addons then do you make an addon so the box have a prompt to build or rebuild said palette? These are game design questions you have to have answers to for an idea of this scale.

    if think deeper about it,

    - rebuilding pallets can be where they were broken.

    - very rare toolbox with description "Unlocks the rebuild action".


    Do not judge me harshly, it’s just an idea that I wanted to share, and there’s a lot to think about.

  • I think this is in balance. 4 survivors will be able to build 4 pallets for the whole game. 4 pallets of equals 160 sec is the time for the repair of 2 generators, in this situation time is working for the killer. am i wrong?

  • Voice chat will kill atmosphere of the game.

  • What if you make a fine in repairing generators for those who play together? very simple solution, but it will give time for the killer!