johnl475
johnl475
About
- Username
- johnl475
- Joined
- Visits
- 0
- Last Active
Comments
-
@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3525202#Comment_3525202
So you're just nerfing the one benefit to No Mither.
I don't see the point in this change. Broken exists to prevent survivors from healing to healthy which has it uses.
"Broken" is not very common in the game at all and it will help turn survivors' attention to their squad mate. I will say I forgot about No Mither however. To be honest that is a perk in my opinion that needs a complete rework. I see people that use that perk get tunneled out of the game so fast.
-
@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/389124/change-to-broken-status-effect
"Broken will prevent the Afflicted survivor from Healing from any means even while knocked out, until the broken status ends."
So you're suggesting that being afflicted with broken should prevent you from being picked up from the dying state? That will cause toxicity on so many levels...
No, I think other survivors should still be able to heal the knocked survivor up but the knocked survivor cannot heal the bar at all themselves while be knocked down.
-
@thisislastyearsmodel said:
By progression speed, do you mean healing or gens or both? If it applied to healing it wouldn't do much other than work as another Sloppy Butcher, and if you're talking about gens it would just be another thana but stronger.
When I say progression speed I forgot to say overall so healing, cleansing, repairing and opening. Sorry about that.