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grimthejester

grimthejester

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grimthejester
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  • Soft agree, there should be a 'fall off' in rewards after a certain number of kills (I believe there already is in terms of parts/synthite, but prestige should as well), and accolades should promote outposts, so that those that receive more accolades get raided more (in conjunction with the negative feedback loop of outposts that get more raids are promoted less to balance out)

    I agree with this, it is a fair comprimise. I suppose it's true that some players would have trouble where others would not. A cut off vs a stone wall seems a fair trade.

    Hard disagree. needing to re run your own outpost every time you make a change to it would be far too tedious. There's already not enough time for players to raid enough other outpost to offset the raids needed for their own

    I can run any of my raids in less than 3 minutes cause i know where everything is. I agree it would suck for people who build hour long mazes, but the avg raid can be finished rather quickly. I still think it is important for people to have to run their maps before publishing.

  • @MadMoeZel said:

    https://forums.bhvr.com/Meet-Your-Maker/discussion/375057/impossible-bases

    if you've seen so many impossible bases, please, make one and send me the name so i can show you that it's not impossible. why should i have to run my own map to appease you? if you think it's impossible, practice, or leave. but why should i lose out on rewards because you chose to play my map and didn't know how to handle it?

    every map i've ever made i can beat. do you make a habit of posting maps you can't complete? cause i don't think anyone else does either. i think you're just assuming all these builders can't raid and just need the ego stroke of forcing them to do it so you can just go in, decide you hate it, and leave anyways.

    I made ONE map that was impoosible to beat, got tons of kills, but no genmat stolen. So i know it can be done.

    Even i couldn't beat my map and i made it. So i changed the map until i could beat it because it's not about ruining the game for everyone else to feel accomplished.. It's about building a challenge.

    I'm sorry if you feel threatened by my suggestion that you should be able to beat your own map to publish it, apparently, you are the kind of builder who would have left the map intact.

    I have probably already blocked your maps in game, along with probably many others, it's kind of like player based punishment cause the more people who block you, the less raids you get. Better to make maps that CAN be beaten so people WANT to play them.