casper11
casper11
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- casper11
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Comparing against average monthly salary after tax (taking £1900 for GB and 45200 for arg based off a quick google) puts those prices at:
500 AC = 1/270th monthly income, £7.02 eq. purchasing power
1100 AC = 1/135th monthly income, £14.04 eq. purchasing power
2250 AC = 1/68th monthly income, £28.12 eq. purchasing power
That does seem quite steep!
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@Deferlo said:
TLDR: Tried the new MMR on a new account with my weakest killer, got paired with player of my skill level after 5 matches.
I commented yesterday about how i just started a new account for 2 friend and we got matched against a strong player in our third game (we got destroyed, 2 beginner and 1 experienced against a 1500h experienced killer).
So i thought i would try the killer side. I decided to play billy and nurse, the only killer i have been too afraid to try on my main account so that i can take my time with their power and practice while the baby survivor do their thing. Of course for 4 straight game, i got a 4k because even if i was messing around all match they stood no chance during a chase since they were new (the player with the most experience during those matches had 40h i think).
From the 5th match until now, all my matches had at least two 500h+ player in it. While they are my skill level, i don't even know how i got from 40h player to 500h+ in a game. If i was just a beginner with some prior knowledge of the game i would have gotten bullied like hell in those matches even if know that by getting no kill in those matches i would have returned to playing against weaker player).
I am not complaining about the new system, it's just that while the MMR seems to kinda work, from a beginner point of view, the change seems a bit too big for the learning curve.
Yeah, I think it doesn't weigh the opponent ability into its idea of your skill, purely the result, so it ends up overcompensating
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It's not quite right, I think it struggles with infrequent players.
My survivor games - the role I play more often - have all been wipes, but wipes that felt like a couple better decisions somewhere could have reversed it. Though I have noticed more tunnelling and camping, which has made them less fun, even compared to 4k wipes before. I also played 2 matches right at the start against clearly deranking killers, which I think might have artificially boosted my own hidden rating.
My killer games have been genuinely demotivating. I don't play much killer - I kind of go 20 -> 18 -> 20 across every reset period. I'd say realistically I'm about 14-15 on skill, and would feel it fair to play players in that ballpark - but based on messaging post-match I keep getting rank 3-8 survivors. I've totalled 4 hooks and 1 kill (a Leon who took pity on me in endgame and died to the entity) across 7 matches since SBMM.
I'm not against SBMM, but I think if nothing else it needs a mechanic to swing too-easy/too-hard each match as it narrows down, because realistically the result of being completely outmatched so many games in a row is just that I quit until the test ends. I don't know if anyone else has had a similar experience? I think most people who play as infrequently/poorly as me at killer probably aren't on the forums so I guess we're unlikely to hear their experience lol