blackcat9001
blackcat9001
About
- Username
- blackcat9001
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Comments
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I love how well thought out this is. I don't have much else to add apart from what others have said, other than Get Up would be busted with Flip Flop. 50% completed wiggle meter always.
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How do you not understand the DCing problem? I play on PC as well, and every other match someone gets the "infinite loading screen" bug, which will make the match 3v1, or just make the killer DC. About one in three games that I've played the last couple of weeks (around 30ish hours) has had 3 or less survivors because of this. This is COMPLETELY UNACCEPTABLE!!!!!
Ever since patch 2.6.3 people have been DCing more than ever, because the penalty for it is bugged. If one thing goes wrong for their game, many people will DC.
These two issues are killing this game for me.
I can't tell you how many times I'm feeling good about a match, looping a killer, when suddenly they get frustrated and quit. Two gens pop in a chase as they get pallet stunned? DC. Resulting in a depip, losing all offerings played.
Or when I'm playing killer myself, and I down someone, and they instantly DC. Why even play the game if you can't deal with going down? Why play the game if you're not willing to deal with the consequences of chasing the same survivor for an extended period of time? I can't comprehend it.
I think I've had less than 10 normal games in this past week because of these issues. Meaning, a game where all players load in, and no one quits.
BHVR needs to make it so quitters will get matched with other quitters, just like other video games. Don't ruin my game because you're salty, or a pansy who can't deal with something going your way. Match quitters together so that they'll never play with people who actually want to play the game. Problem would be solved. I wouldn't mind waiting a bit longer for a match at all if it meant I would be with people who don't quit.
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I agree. I hate playing against The Plague. It's stupid that the only counterplay is to be sick and easier to track, as well as instadown, just to deny her power. Even then, you have three others in the trial who could very well cleanse willy nilly and feed her.
Only other thing is that I don't think her addons for Vile Purge effectiveness should stack. Being able to make someone broken in less than two seconds without a movement speed burst doesn't feel fair at all. Unpopular opinion, I know, but I greatly dislike The Plague in general.
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Funny how much a difference a week can make. It's pretty strong.
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I had an idea for a perk that would work with Clem.
Serenity- Your natural grace is a great asset in dire situations. While this perk is active, your next skill check will be upgraded. A failed skill check is instead a good skill check, and a good skill check is instead a great skill check. 30/25/20 second cooldown.
Your perks sound awesome though!