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basszombie

basszombie

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basszombie
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  • my point is that without people to communicate with, there is no chance for the survivor. so finding people to play with isn't exactly sound advice. then that probably just ruins it for the killer which i would also would like to avoid.

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1617530#Comment_1617530

    No not really? Looping is pretty easy given the current map design for most maps. Unless you're Spirit, Nurse, Freddy, huntress or maybe hag, survivors holding w and occasionally having to play the pallet/window is all it takes. Add into that the gen times, you don't have to loop as long. Add in the exhaustion perks, here's free time and distance. Add in all the second chance perks, here's some get out of jail free cards.

    Most killers don't have it east that's the whole point of contention. If you mean "you're either a pro at looping, or you go down" yeah thats the game and what survivors apparently find fun. But "pro" is too far. If you're just, not bad at looping, you're fine.

    look man. im rank 8 and im absolute trash. thats all im saying about the game. so fix that matchmaking or change some ######### because games are absolutely polarizing. especially when waiting half an hour for a game and getting owned in 2 seconds. yeah im bad, but so what, that shouldnt mean my experience has to be ruined. the only way to survive is with friends otherwise killer has better odds. i could make the argument to get good from your end as well, but i know that means nothing to you. so yeah. changes have to be made.

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1617514#Comment_1617514

    No the game is easier as survivor, wake up...

    They just want their easy mode made easier. There is a reason why people play survivor when they just want to relax, its easy compared to the other side.

    look. playing killer is the equivalent of being 'monkey in the middle' so there has to be insentive to play killer right? cause no wants to be monkey in the middle. i get it. so buff the killers up a little. but right now its too easy for the killers... you're either a pro at looping, or you go down. there is no in between. thats the point im trying to make. can we agree on that at least? not to mention the fact that i can make the same argument: killers are entitled. so it doesn't hold my friend.

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1617502#Comment_1617502

    Survivors complain more because they're entitled and are used to playing baby mode so as soon as anything they don't like happens they explode. Killer I don't like? DC. I got downed? DC, ect. ect. get on the forums, cry.

    yeah. because the game is easier as killer. survivors wouldnt be here if it werent. wake up...

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1617368#Comment_1617368

    They only complain about tunneling and camping? I don't have the words for the amount your vision is clouded by survivor colored glasses. There were multiple survivor threads asking for the following:

    To get rid of DC penalties so they could DC whenever they want like before because "they dont want to wast their time in a match they don't want to play" I saw a poll a day or 2 ago asking for the penalty to stay off I could probably find it again in the first few pages, they complain about how close exit gates can be (valid, but its there), they complain about killers complaining, they complain about hit boxes, they complain killers can close the hatch, they complain that killers are slightly faster than them, they complain they get less BP, they complain they can't win a 1v1 against every single killer in a 4v1 game, they complain that totems are too much to do and they're too hard to find, they complain about NoED (which feels bad, but its really not that strong), they complain about WGLF not being BBQ levels, they complain about getting hit through pallet drops, they complain about Ruin, Enduring, Pop, BBQ (which has so many counters), Add-ons (lots of them), Their own teammates using self-care (which is not a bad perk, people just you is when they shouldn't and its not that hard to understand the math why), teammates in general, why does distortion only have 3 stacks and why cant I get more in the match, Thana (which has a abysmally low effect for its requirements), Mori's, whats the point of wiggling, struggle not being automatic, Blood Warden, Corrupt, Franklins, Losing item add-ons after a match (like killers do, at least they can keep the item), Devour hope, Undying (the perk just came out and its a 50/50 gamble perk), Infectious Fright, M&A, Spirit Fury, unsafe pallets, every killer that is not clown, to equip a perk if they have a specific weakness (like totems and small game), dead zones, getting hit through windows, about how many nerfs they've gotten, slugging (jeez the slugging complaints), indoor maps and gens being hard to find, how much they have to hold M1 (oh so hard) having to adjust their play style for certain killers and builds, why is DS one time use only, why do you want to change the second chance perks, and the list goes on and on, that's just off the top of my head.

    Some of these are valid complaints but jeez do they complain. These are all complaints I've seen multiple times over my time in the forums. You want me to tell you who complains more? The answer is a big fat "SURVIVORS" on the side of a 100 page book called the survivor handbook. Its insane.

    yeah. survivors complain more because the game is easier as killer. simple as that.

  • soloqueue survivor has no chance whatosoever.

  • killer IS easier than survivor. the only way for survivors to make it out is actually with friends... so yes, killer is easier.

  • the game just isnt fun in its current state. i known you're all pros but for a noob like me there is 0 insentive to play this game.

    its just not fun at all.