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artokarsus

artokarsus

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artokarsus
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  • I'm not saying that it's crucial to let players steal resources or genMat from each other, i just want to have way stronger motivation to raid tough bases. I don't want to spend 40+ minutes to raid tough base for the same reward that I can get from easy base.

    Maybe the option to P00 in the corner will be enough :)

    Problem of Killboxes could be solved by introducing something like "density points" that you spend when placing traps too close. 

    And there a lot things that could help balance stealing. For example - the more you dying during raid - the less treasures you steal. And it could be some specific fame points that are not affecting main game progress.