adderalladmirals
adderalladmirals
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It's the second way, the 35% is only for the missing part, not the entire part
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@Sumnox said:
99% of the buffs perks got are a joke.
Only 2 perks got ACTUALLY buffed : BT and Off the record.
The rest of the buffs are literal dumpster worthy.
I dunno about BT, OTR completely overrides it, so if your teammates are all running OTR, BT will literally not come into play besides the movement speed which is whatever. There isnt really a reason not to use OTR. People arent running OTR that much currently but itll only increase as time goes on. Many people probably didnt even own zarina until recently. I think BT should extend the duration and not get deleted by a perk someone else is running.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3076566#Comment_3076566
This is true. But will only really work in a 4 man SWF.
When playing Solo you cannot afford to drop BT, because you dont know if the Survivor has OTR or not.
Youre right, i think it will get better with time, people are still adjusting and the amount of OTRs will probably increase greatly eventually. I think many people probably dont even own zarina yet. I think it will be similar to how you could somewhat expect your teammate to have DS back in its prime
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Everyone should be running off the record if they have this opinion, it overrides BT so you dont have to worry about what the rescuer is using. I dont really see any reason to have 4 BTs over 4 OTRs. Dont forget it also gives you full iron will and aura reading protection even if you cancel the endurance.
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the buff literally adds 3.8 seconds when you factor in the extra ten seconds, also assuming there is always 4 stacks, which is not realistic. gens feeling slow and boring is not because of thana its because of the extra 10 seconds