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Wolf_Imperial

Wolf_Imperial

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Wolf_Imperial
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  • I preferred the old Legion...where it required multiple hits to down with the power. I think they need sonething to just...make them solid...maybe make deep wounds harder to mend? Or reapply the multiple hits to down part of the power? Just a little sumthin.

  • Make it so it needs more tokens, its not risk vs reward at all...i just played 5 games to test this i has Ruin and devour hope, Demo btw, placed portals near them and began my hunt. A gen in i sensed someone on both totems. I go to one...boom there went my ruin. I saved my devour hope but not for long at all so now all i had was BBQNC. Survivors dont have that risk vs reward killers cant just wipe perks of survivors. The game is stupidly unbalanced towards survivors. Im not wealthy so i cant buy all the dlc to get different perks. So im actively being punished for not having money?


    Devour hope could easily be changed to where its when you down, not hook and increase the tokens required for each effect.


    In 5 games ive had my two hexs past the second gen 0 times. Yes, i defend them. Also i had, full torch stun lock team, a team that sabotaged almost EVERY hook and to top it all off a tean i finally killed one person in and got immediately told of for playing because i was "wasting their play time"