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TheGlebster

TheGlebster

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TheGlebster
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  • +1, I think these are all good ideas. I think killers desperately need a passive ability of some sort that will replace bloodlust because at the moment, bloodlust is #########, whether it be in some relation to "Fire Up" or "Brutal Strength".

    What do you think about an ability to swing through one pallet every minute? It kind of imitates exhaustion for survivors and grants PROBABLY a free hit if the survivor drops the pallet (mindgames), which also imitates how sprint burst or dead hard work(ignoring one hit/ending a chase), that seems balanced because it's literally an equivalent to one of at least two survivor perks.