TacticalDonut
TacticalDonut
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- TacticalDonut
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What i list directly takes power away from d-strike, so your wrong on that. And on SC you completely skipped over the part where i said "on a small map".
I disagree with your statement on metas in this context. Sure if its stale change it up, but their goal is to balance not just provide something fresh. So a hammer is the wrong approach.
Your probably right and/or close on the 2 kills, but its hard to tell in an a symmetrical where emblems can make everyone "win" with several outcomes. -
Bugs shouldnt be counted in balancing, theyre a seperate matter.
In my games from rank 20-8 i rarely get body blocks when playing solo. 5sec may be too long but ds is countered by several things already. I didnt mention slugging and knockout, or clown gassing. Its really not that OP. The way hooks have spawned lately i rarely get to use DS without a dribbled.
Maybe my change ismt the right thing, but i dont think theirs is either. -
Its already 4 seconds and the skill check can take 1 and half seconds to hit. Plus your only getting 5 seconds if your not the obsession, which means your also not getting off w/o help.