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Supertramp

Supertramp

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Supertramp
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  • I'd be shocked if this update requires an OS upgrade. That would be a great way to lose a good chunk of the playerbase.

  • Oh alright. Only more the reason for them to fix it already then I guess.

  • @Yuhg Well I guess that's where our opinions differ. I think the EGC could be made to be even more interesting and tense then it is. I personally think that finding the hatch and jumping in it/closing it is totally uninteresting and is completely based on RNG. Having more options to escape requiring you to find a key, as I mentioned above, would be much more interesting. It would put some pressure on the killer to find the survivor quick, and pressure on the survivor to find the key and get to an exit location and open it without being found before the 2 minute timer runs out.


    This way the survivor wouldn't be completely screwed like they are currently in the EGC if the hatch gets closed. And the killer would still stand a fair chance to find the survivor before the survivor can get the objective done in time.

  • I totally forgot about Plunderer's Instinct. It definitely should have a small icon too.

  • I think a better solution that would make the endgame more fun would be that once the EGC starts, a key would randomly spawn somewhere on the map in some select locations. This key can then be used to open the hatch (maybe not instantly, but force you to unlock it for a few seconds) alternatively the key could also have an effect that increases the speed at which you open exit gates. This would make it so it doesn't feel completely hopeless for the last survivor once the EGC starts. This change would also make the EGC feel more dynamic and tense. Escaping would feel more rewarding, for the effort rather than RNG hatch spawn. I also wish the devs would look at the exit gate spawns and make it so they can't spawn within viewing distance of each other. On certain maps like Torment Creek, Azarov's Resting Place, among others, the gates sometimes spawn right next to each other making it literally impossible for the last survivor to open the gates in the EGC.


    I honestly wouldn't even mind it if they changed the hatch to not automatically open once the EGC starts but instead make it so the survivor has to find a key to open it. As the EGC works now, for survivors, unless you find the hatch before the killer (which rarely happens) the killer will basically always win. It's no different from how it was before. It doesn't feel exciting. It's almost exactly the same as before, whoever finds the hatch first wins, only difference now is that you can no longer have a hatch standoff.

  • I would love to see a snowboarder outfit for Jeff. He could wear ski goggles over his eyes and snowboard boots on his feet. Maybe some frost/snow in his beard or hair. It fits with his lore as well figuring he comes from a town where there were mountains and ski resorts. Alternatively I could also see Jeff wearing like a bandana and headphones around his neck. And he should definitely have an outfit with a flannel lumberjack shirt.