Sunstellar
Sunstellar
About
- Username
- Sunstellar
- Joined
- Visits
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Comments
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I'M TIRED OF BRINGING THIS UP. IT'S NOT HARD. LITERALLY, JUST REPLACE THE TEXTURE WITH SOMETHING THAT'S NOT SEE THROUGH.
you got outplayed. just git gud. lmao
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It feels to me like every killer lives in Hong Kong or India. Cannot wait for Dedicated Servers.
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@Maximus7 said:
Sounds like a lot of Gitting Gud needs to happen tbh
"sOuNdS LikE a lOt oF gItTiNg GuD neEdS To HapPeN tBh"
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Everytime I play Survivor, the only two perks I see are Hex: Ruin and NOED. Yet they complain about DS being overpowered.
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I quit when one of the survivors gets hooked for a second time within 2-3 mins of the match (I'm not gonna try to 3 man a spirit with 5 gens left). I quit when the killer have a horrible connection (which most of you do) such as 270-300ms ping. I quit when I get tunneled and camped for no reason other than I juked the crap out of the killer. I quit when other survivors quit within the first minutes of the match. I quit when the Huntress has OP one hit hatchets.
You can complain all you like. It will never get fixed. The game gets around 10-15k players daily. You punish them for DCing, you're removing a big portion of the players base.
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@megdonalds said:
https://forum.deadbydaylight.com/en/discussion/comment/380112#Comment_380112
That's total BS. Not having fun is no reason to DC, never. It's the most stupid excuse ever. People mostly DC because they are entitled af or just bad losers. You won't change anything if you DC because you don't like this and that, it's totally mental.
or maybe I dc'd because the killer's connection is hot garbage like your comment?
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@Yamaoka said:
She is (in my opinion) one of the weakest killers in the game. Here's why:
All strong killers have one thing in common: They can go fast from point A to point B. The Plague can not.
Plague also struggles to find and track survivors because she is easily avoided due to her sheer size and normal terror radius. Survivors see her all across the map.
Plague also needs time to get a good survivor into the broken state which turns her ability into a handicap sometimes. If you are lucky and the survivor runs in a straight line you'll down the survivor in a matter of seconds. If the survivor loops you however it will take ages to get him into the broken state and remember you'll still need to smack them at that point. Therefore her chases last between 10 seconds and 1+ minute. That's too risky.
So to sum things up:
- She is "slow" (despite her 115% ms)
- can't find survivors quickly
- can't end chases quickly (unless the survivor runs in front of her like a tutorial bot)
RESULT: Little to no map pressure.
The only thing that makes her TEMPORARILY strong is the blood vomit which you have to waste time for since you have to walk all around the map to collect it.
If she was able to run considerably faster while holding the vomit she'd be a lot more viable but right now she's just awful and only good against "baby survivors".
What are you smoking? She's one of the fastest killer in the game, and all she has to do is vomit on you until you're in broken state and then hit you once. Not to mention she slows the game down for about a good 2 mins. Ya'll don't know how to use her.
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Not only she's able to slow you down after she pukes, but she's even faster than any other killer in the game.
I can't imagine facing a Plague with NOED, HEX RUIN, BRUTAL STRENGTH, and the new perk that blocks gens at tier 3.
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So you want the games to last EVEN longer? so now good survivors are being punished because you couldn't manage to get a hook?
What's with killer mains just wanting the match to last 20 mins and just instadown survivors?
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@GrootDude said:
I find it fine as is.☺️
Translation: "I need it, can't play without it."
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Plague, Pig, Legion.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/380604#Comment_380604
Don't get greedy for the stuns, drop them earlier. If they are bugged, you'll at least avoid the bug.
There shouldn't be any bug after 3 years.