SpacePope20K
SpacePope20K
About
- Username
- SpacePope20K
- Joined
- Visits
- 13
- Last Active
Comments
-
@Tr1nity said:
It likely does. Otherwise why would they change it.
right. so show the community. that's what OP said. if we all agree that it's there, let us see the data that is informing these decisions.
-
hag and doctor like meat plant a lot. i can imagine sadako will as well. RPD and Midwich would like to talk.
-
@[Deleted User] said:
I think SBMM is a case of the devs falling victim to their own expertise a bit. It's kind of a rookie move. I work in the auto industry and engineers are often guilty of this when they introduce new features.
They say to themselves "Well, this is how I intend it to work, and when it's used in the way I intend it to be used, it will work just fine." That is never, ever going to happen. People are going to use features the way *they* want to use them.
Auto makers introduced charging ports for mobile devices, but people were plugging hair dryers into the sockets with adapters. Instead of slamming their heads against a wall, engineers added actual power outlets to the cars too.
We understand that MMR in this instance isn't intended to be a ranked ladder or a competitive thing. Awesome. Guess what? Many players are going to treat it that way anyway. It's completely naive to think otherwise. What you as the developer want or intend is inconsequential when it comes to how the system will be utilized by the playerbase.
So there needs to be a framework in place to make sure everyone can have fun. Give competitive players something to grind for in terms of MMR in a separate queue. Give casual players the Rift challenges and grades.
if my post gets deleted because of a bad word, i hope you understand. in the game development industry, i had a teacher at digipen explain to me this issue as "the penis problem." if it can be made into one, it will be. despite your best efforts to make the very best thing in a game, if it can be turned into a penis, it will be. no matter the cost. 100% of the time. it was the simplest way they explained this issue in a funny way to retain the class' attention. i absolutely agree that in spirit, when used as intended it can work as intended, but it isn't accurate with the current landscape. bungie falls prey to this too a lot. all the time in fact. there are other developers, not just behavior that do this. DBD could become one of the biggest games of all time if the developers would see this and react to it in kind.
i am super curious what they think about this kind of stuff internally. i wonder how much of the development team is split over issues like this, which is why we constantly see compromised band-aids instead of long term fixes.
-
@Chadku said:
https://forum.deadbydaylight.com/en/discussion/comment/2827356#Comment_2827356
Camp and tunnel harder.
Can't heal if you're hooked
this should not be the optimal way to play the game. it isn't fun. people aren't having fun anymore.
-
@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2804627#Comment_2804627
That screenshot is not unbalanced. Actually that's just a normal match where 3/4 escaped. Grades don't reflect matching.
You got 27K points and killed one of them. How is this unfair?
this is the best i have done in 100 games. most games i get sub 15k points. i only did this well because they were suiciding hits to try and get their items back and i stalled the 3 gen at the end for like 10-15 minutes. games shouldn't have to be like this. most of the time i get 0 kills.
-
i think skill based matchmaking is a good system when it works, but it doesn't work. they have it graded in the wrong way. i would argue matches are less fair now than before the introduction to sbmm. tl;dr i WANT sbmm in the game, but i think the developers have completely missed the mark on what that means. this is literally every game for a hundred games. i can't pip up ever. ever. i don't even hit purple ranks anymore. i barely even get 1 kill most games. i've played over 100 matches in a row like this. no joke.
https://imgur.com/a/ySQ84tP -
Is this a largely known issue within the community? I /prefer/ to have SBMM than not, 100%, but as it sits right now I don't think that it's working as intended. I felt the same way during the beta test before this went live.