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Rav

Rav

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Rav
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  • Prologue: I'd like to put my 2 cents in, But just some preamble: I am a survivor main, and often play killer in between like 5 or so games of survivor to switch it up.

    Point 1: The Devs dont "side" with either killer or survivor. Most devs probably figure most players play both, infact its instructed to play both sides to understand how the game works, I.E scratch Marks, pallets, etc. The thing is these types of questions always manage to make me cringe, not because of the question but because of the mixed results. The Devs are on the side of their game. Not killer or survior. They dont coddle either. I agree nerfs can be annoying but in the name of making a game more balanced which is something this community consistently cries about makes sense to me. MoM did infact need a nerf maybe not as much as it go but it was insane. They balanced their game. DS was a problem and was used for max toxicity, not all players used it that way, but guess what...now the games closer to being balanced.

    Point 2: It bothers me when some people say " killers are always getting buffed and survivors nerfed" did you see the way this game was when it first came out? Survivors had literal infinites, no windows were boarded up, killers had no bloodlust. Theres a reason survivors are "constantly being nerfed" because survivors were infact OP for lack of a better term.

    Point 3: Both sides have toxicity. Someone mentioned to play both sides, in which you should take their advice. I havent experienced 3 or 4 man SWF with flashlights etc that everyone is saying they verse but it helps to know that in this type of game some people take it too seriously. Not just killers.

    Point 4: people have different definitions of being toxic.Some killers think flashlights are toxic and will face camp over a flashlight save, pallet save. But survivors define toxicity as killing an injured survivor after they got off the hook when they were saved right in front of them, or patrolling the hook as toxic. Each "side" has their own rules that they want eachother to follow.

    Your classifying ALL killers as toxic, which infact some go out of their way to let people go, farm, or not tunnel. But the thing is killers arent their to make your job easy, and let you win. They are there to play with you, and murder your face.

    I hope you can understand what I'm trying to say, TLDR: Survivors and killers both have their moments, and the devs are on the side of their game, trying to make it fair for both sides to have fun and enjoy a GAME.

  • There are a lot of builds I run, but one of my favorites is Autodidact (to heal faster, and recently I get it to 5 after 2 full heals) Empathy (to find teamates and stack Autodidact), borrowed time (campers - saves I couldnt normally pull off), and the last perk is pretty open ended. I sometimes use iron will, calm spirit, spine chill if If I want to be a silent healer, DS to get away and heal my teamates to use them as meat shields lol, sometimes I'll stack botany knowledge if I feel like it, just depends tbh

  • What's "Focused"? I genuinely did not know there was a perk called that.