QueenAnna
QueenAnna
About
- Username
- QueenAnna
- Joined
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Comments
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I agree. It has been so stressful and such a chore. I think I have done it 7 or 8 times so far, and that's with spending every offering I have on different characters and the sort of boosted chance with the DLC release. Most times teammates either don't do well or the Killer tunnels strongly.
My best recommendation perks wise:
- Wake Up - Quentin Perk: find the exit gate as soon as you can and open quickly. Been the most helpful.
- Resilience - General Perk: open the gate faster and benefits the whole match unless you never get hurt),
- Adrenaline - Meg Perk: Get healed, dash quickly, and can counter if they want to leave you slugged and for last. Also if they close the hatch.
- 4th Perk Choices: Sole Survivor - Laurie Perk: gives you boosted gate opening speed at the cost of all your teammates being dead. Also ranged Aura protection. I found it not that useful in my successful gate opening attempts.
- Low Profile - Ada Perk: Allows you to run and hide as the last survivor for up to 1 and a half minutes (90 seconds). Good with Sole Survivor, and just as useful.
- Hope - General Perk: Also an endgame perk, and it gives you a permanent 5-7% speed boost. In my experience this has been much more helpful helping my team and getting to the exit gate. Of the ones I used as my fourth perk this has helped the most overall.
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This is a ridiculous requirement since there are so many maps the game can choose from. Even with the briefly boosted appearance of RPD it doesn't change who we get as teammates and how the Killer plays. Such as if they tunnel, camp, and slug. I also very rarely get RPD offerings in my bloodwebs too. It should be lowered to 5 times, or just escaping.