PinkSparklePuff
PinkSparklePuff
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Every new Killer is A-tier for around the first two weeks of release.
When Dredge first dropped I thought surely he would be in A-tier, then as things settled I’d end up putting him on the lower end of B-tier as he wasn’t anywhere near as oppressive as I thought he would be. (But Dredge will always be S-tier in my heart.)
For now I’ll make a relatively safe bet that Unknown will find themselves within B-tier until more is learned playing as/against them.
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I think the really frustrating part about Wraith is that his entire playstyle and power feels like it’s basically telling the players “no.”
Let’s say a player has started a match and they hop on a generator with the expectation that they will be facing a Wesker for the 47th time in the past hour and a half. They’re conditioned to keep their eyes and ears out, but in Wraith’s case, it’s probably too late to act appropriately when they hear his grunting or the sound of the bell. So in this case the Wraith has told the player “no, you don’t get to hear me coming, but you can hear me play my bell in celebration of your humiliation.”
Let’s now say the player had a window next to the gen they were working on, it’s possible the Wraith body blocked it and has now told the player “no, you don’t get to vault through the window,” or perhaps they bodyblock a nearby pallet for a “no, you don’t get that, either.”
Wraith has a simple, effective power and it can be very overbearing if not downright insulting if the player doesn’t have any resources, or is denied the resources, to deal with it. And then they have to listen to the stupid bell which is just further insult to injury. When I get downed by any number of Killers it’s usually acceptable that yes, they played a lot better than me and earned the down. When I get downed by a Wraith it’s a “hey, no fair, you cheated and didn’t let me vault through the window,” which is a ridiculous proclamation but I’m not going to be in a rational state of mind when Wraith keeps denying my windows and pallets while playing the bell in a symphony of my misery.
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Steve Harrington’s unique perk Babysitter actually hides unhooked Survivors’ scratch marks and pools of blood for the length of their endurance. It’s a fun perk that doesn’t get much love. Adding those effects to the Survivor basekit would mean it needs another change though.
In theory I think this is an innocent enough suggestion that I’d love to see tested in a future PTB, but ultimately I think it would be a band-aid situation. We already have basekit borrowed time, how many more perks can we realistically put in the unhooked Survivor basekit that will genuinely deter dedicated tunnelers?
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Don’t worry, in the time it takes to complete the invocation you’ll probably have maxed out the “basement time” points.