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Octavice

Octavice

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  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3775607#Comment_3775607

    How do you know its a servcer side DC ?

    I would suggest trying to run something like Startrinity's Continuous internet speed test tool, to see if there are small disruptions on your end.

    If it was server side, every couple of days, then i think we would see a lot more regular threads about it than we do.

    Its not as rare as you think. Their servers aren't perfect, nor are they bad, they're good but still contain flaws, but there has been plenty of patches where its made the game unstable for weeks on end before a decent fix came out for the playerbase. Its usually more prevalent when an event is put out. As for whether I know its server sided- what you suggested is what I usually do, I'll double check my internet using a speed tool, and then double check with other programs and sites with no flaws. If their bots have wall hacks, that sounds like another issue that should be fixed regardless (not something I have run into currently, but wont doubt that it happens).

  • @Rumplestiltskin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/423130/reconnect-option-please

    With all due respect, it isn't the "Server" that is disconnecting you in the middle of the match so often that you need a way back in. 99.9% of cases like yours are connection issues on YOUR end. Everyone gets disconnected from the server now and then, but it is rare enough not to be an issue. Clean up your issues; rest-assured they are YOUR issues. It isn't fair of you to be putting yourself into games where you lose connection all the time. It does a disservice to the people playing with you.

    I guarantee you its not a "me" issue. I get 1 server sided D/C maybe once every couple days. Don't be so quick to make assumptions.

  • @[Deleted User] said:

    Nah, people would abuse it and DC when the killer gets close, and let the bot loop for them, and then reconnect again.

    - also there is a DC penalty, how would you make that work together?

    Bots are not that great at looping in the first place, that's a poor excuse to not give a QoL feature. As for the D/C penalty, get it to record how the D/C happened (Server Side, Host's Side) and give the appropriate penalty from there. There's tons of people who are booted because its a server sided issue, and its quite embarrassing how often it happens to players.