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Notnx

Notnx

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Notnx
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  • @Lycidas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1865327#Comment_1865327

    The amount of pips you get depends as well from your rank, if you're in red ranks you always need 4 iridescents to double pip, so it's possible that a survivor/killer double pips without having 4 iridescents

    Did you expect to get an iridescent in the emblem that "represents your ability to sacrifice and kill" without killing all survivors?

    If that makes you happy, the only survivors who MIGHT have double pipped in that match are the one who escaped and the rank 5, but I highly doubt any of them got enough points to get a double pip in that match

    well before people explained how emblem really works, yeah i was expecting it to be Iri just by reading actual ingame description which only states nine or more hook actions.

    about pip i was just assuming based on Tru3ta1ent video, he had 3 iri emblems and less BPoints then guys in my game as survivor in red ranks and got 2 pips, but in that video he escaped so u might be right that only hatch guy got 2 pips.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1865327#Comment_1865327

    You completely missed the part in my comment where I said this:

    "To get Iri Devout, you need the full 100 (which obviously needs you to get the full 80 from everyone dying, as well as the 10 from hooking everyone once and getting at least 9 hooks)."

    i did not miss it, now i understand that on top of everyone being hooked and at least 9 hooks i need everyone dead for it to be Iri.

    its just actual emblem description does not make sense because it only states that u need 9 hook or more for it to be Iri and nothing about 4 dead survs.

    but anyway thank you for making it clear what needs to be done to make this emblem Iri.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1864525#Comment_1864525

    This. Exactly this.

    You got at least 9 hooks, hooked all survivors once (so that's 20 points). You killed 3 survivors (so that's 60 points), however the last survivor escaped so you only got 80 total. To get Iri Devout, you need the full 100 (which obviously needs you to get the full 80 from everyone dying, as well as the 10 from hooking everyone once and getting at least 9 hooks). Because you let the last survivor escape, you didn't get Iri.

    image.png

    this line does not make sense then, if i need 4 kills for it to be Iri why not just say so? oO "Iridescent quality requires 4 dead survivors and nine or more hook actions perfomend in the match", i guess they were too lazy to make description that makes sense

    @JasonS said:

    I think the emblem system works for its intended purpose, to promote "healthy" gameplay that's fun for both sides.

    Killers are incentivized to not 4-slug the team at 5 gens or hook camp a person to death and not giving Killers a double pip just for getting a bunch of unearned kills with NoED in the end game.

    Survivors are incentivized to actually do generators and not just hide in a locker the whole game waiting for their team to die so they can get hatch. You're also encouraged to get chased so you're not letting your team get 3 Hooked when you haven't even encountered the killer yet.

    The real problem is that this emblem system is tied to the matchmaking system, which is not really reasonable. Hopefully this gets fixed next patch when the matchmaking update is finally rolled out.

    At least now i know that with my playstyle that is similar to "healthy" i should not expect 2 pips.

    why would i get 2 pips? i dont camp, dont tunnel(even when someone save right in front of my face after i hook), let last surv play for hatch instead of slugging when there is 2 left.

    even those 3 dead guys probably got 2 pips because in a thread on forum a saw a guy that posted how he just goofed around not even doing gens and he got a pip with Bronze,Silver,Iri,Gold emblems and the way i played people in my game had all the time and opportunities to do gens,saves,heals,good chases,cleanse totems and even tbag in process.

    sorry got a bit butthurt because i felt kinda stupid after u meantioned that emblem system promote "healthy" gameplay, but in reality emblem system still thinks im unworthy of 2 pips with my "healthy" playstyle.

  • plus i found its very annoying to slug and search all map for 1 immersive guy and drag the game in process, so i decided to always play for hatch with last surv if i already 3k. still should not i have enough hook for red emblem?

  • did not want to slug so just leaved it to chance if he finds a hatch or not