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Miowsers

Miowsers

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Miowsers
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  • @Dream_Whisper said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3690488#Comment_3690488

    If you are playing a horror game with one or two of your greatest fears and anxiety playing; you should know the risk in playing them or simply taking a break from those games in general. Even if blurring a killer is possible alternative option, banning a killer should not be option, as you quoted before... "everyone wants to have a good time and behavior should be inclusive for everyone."

    I would be down with setting option to keep killers skins at a default level, and use any particular skins that may trigger anxiety to certain individuals as a compromise.

    I agree with your statement and believe that it would be beneficial for those who don't want to see certain skins to have the option to disable seeing custom skins. But also still am on the side of behavior adding some sort of phobia accessibility mode for those who want to enjoy the game while not having to be terrified of certain killers. This accessibility feature can be similar to how behavior made the game accessible to hearing-impaired people.

  • @Dream_Whisper said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3690414#Comment_3690414

    Exactly, Killer's cannot swap killers like survivors can in Lobbys. It would force killer to constantly requeue to find a match in which the Survivors did not vote again their least favorite killer to face. It would punished killers in playing killers they main and very good at, all because the survivors doesn't want to face a nurse main or any strong killer.

    I just want to point out how common it is for people to have phobias, especially within a video game. If there was a spider-detailed killer I believe that bhvr would have to include a arachnophobia mode to help those players. I think some sort of alternative to this issue would be to have the option to blur the killer but not too much where it might intervene with one's gameplay but just enough so that person doesn't have to be fearful or get induced anxiety from it. This game will always a casual game for most, for others sure it is competitive but everyone wants to have a good time, and behavior should be inclusive to everyone.