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Meat_Machine

Meat_Machine

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Meat_Machine
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  • I came to these forums to report this issue.

    I have experienced the same thing, as well. I was using his two passive recharge add-ons and an ebony mori while it occured, if those happen to impact this.

  • I kind of wish they'd just make it so that RBT timers start counting down any time the Survivors are not hooked, dying, or in a chase. Maybe increase the duration by 30 seconds to compensate, if necessary.


    Pig is incredibly fun to play against when the timer is ticking - no other Killer has that level of passive, thrilling tenseness quite like beelining it to the last Jigsaw box with only about 20 seconds to spare.

  • -No Mither (Really fun lynchpin perk for certain builds that aren't as gimmicky as they sound)

    -Stake-Out (Makes Ruin much easier and safer to genrush through while teammates search for the totem)

    -Spine Chill (Detection, bonus speed, and increased skillcheck odds - 3 different benefits that help in different ways, against different Killers)

    -Poised (50 total possible seconds of no scratchmarks makes quickly repositioning and changing focus a breeze, especially with Sprint Burst or Adrenaline)

  • You need to be more creative with your builds. Instead of judging perks individually, pair them up with perks that synchronize well with them. For example, No Mither works well with:

    -Dead Hard (Allows you to dodge instadown attacks that you would otherwise not be able to, such as EW3, chainsaws, etc)

    -Deliverance (Redundant downside to successfully unhooking yourself)

    -Flip-Flop (Good for countering slugging, or with sabotage)

    -Resilience (Permanent 9% boost in all action speeds)

    -Saboteur (Can always pick yourself up from dying state if you go down in a hookless area)

    -Spine Chill (Helps you stay stealthy, and stacks bonuses with Resilience/This Is Not Happening)

    -This Is Not Happening (Works very well for rushing generators through Ruin, especially if teammates keep the Killer occupied)

    -Tenacity (Escape and recover while dying even faster - great with sabotage)

    -Unbreakable (Heal from dying even faster - a bit redundant, but still a nice bonus)

    -Urban Evasion (Little noise, low profile, no blood, no loss in walking speed, and respectful towards crows)


    Also, No Mither counters:

    -Vile Purge (Really only makes you easier to track, and spreads infection to other Survivors if you don't cleanse)

    -Feral Frenzy (Essentially negates the benefit of the easy first deep wound hit Legion relies on)

    -Bear Traps (Bloody Coil is no concern to you)