Madureira
Madureira
About
- Username
- Madureira
- Joined
- Visits
- 10
- Last Active
Comments
-
After playing around 25 survivor matches against Jason over the last four days, and after testing several different builds, I’ve come to the conclusion that, unfortunately, the most effective strategy is simply to rush generators.
It’s true that whenever Jason enters his invisibility mode, survivors often stop working on generators altogether, which makes matches feel slow, passive, and boring. And yes, the fact that his invisibility has no limit and can be activated repeatedly only makes this issue worse.
I had one match that lasted about 25 minutes where the last two survivors basically spent the entire time (15min) wandering around waiting for him to leave invisibility. That kind of gameplay just isn’t engaging for either side.
Another extremely frustrating issue is that, on three or four occasions, the killer would remain invisible near a hook, repeatedly injuring anyone who attempted to rescue a survivor. This is something that really needs to be addressed. It reminds me of the Bubba camping a hooked survivor until someone tried to save them. Very frustrating.
I think my escape rate against Jason seems to be somewhere around 25–30% (vs an average 60%) playing with random players. There were only a few matches where more than two survivors manage to escape.
I think the developers should seriously consider ways to improve/rework his gameplay dynamic. I'm leaving some options below to be further explored:
- Restricting how often invisibility can be used.
- Reducing the duration of invisibility.
- Preventing him from exiting invisibility too close to hooks with hooked survs (reducing camping and tunneling scenarios).
- Toning down some of the buffs he receives when leaving invisibility and scarying survivors.
I understand that Jason is a new killer and that players naturally need time to adapt. However, I think it important to make sure that some of the current mechanics don’t turn matches into tedious, frustrating experiences for both survivors and killers.
I think that it i pretty clear that some level of rework is needed. ✌️
-
Yeah, I agree that the mechanic needs to be improved and adjusted. I played in several matches that lasted a very long time because Jason stays in his invisibility/fog mode for most of the game, and players stop working on generators (especially when only two or three survivors are left). Also, some Jasons keep on tunneling hooked survs and other survs that are trying to unhook them.
I think some mechanics could be reconsidered, such as: (i) reducing the duration of the fog mode or making its activation conditions more restrictive, and (ii) increasing the distance between the places where he can get another spear (although dodging it is incredibly fun, so changing that might not be great).
In any case, playing with random survivors and constantly facing the new killer, the gameplay has become less enjoyable from the survivor perspective. It definitely feels like the character needs some kind of rework.