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Lx4_x

Lx4_x

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Lx4_x
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  • @justarandy said:

    Like, why do we have to suffer with so much lack of informations? I'm not asking for infinite bond basekit. I'm asking for some absolute basics, which aren't changing the game much but give smart and experienced players some informations to work with. For example this picture here (made by me):

    https://us.v-cdn.net/6030815/uploads/750/IWI6O63S08DK.png

    Just knowing the perks and items/addons of you random team mates would help so much during the game to make the right decision.

    Or having entity legs around ALL survivor indicating who is getting chased. And to separate them from the real obsession, the obsession would have RED entity legs instead of white entity legs.

    This is the absolute basic. How can the devs say that they care about solo survivors, that they want to close the gap between solos and swf but haven't even got those things which would take 1 hour at max to implement. No, sorry. I can't believe you BHVR. I can't believe that you care about solos. Since 3 years I have seen a handful minor changes for solos at best. Probably even less, cuz atm I can't call more than having the obsession legs displayed to all in the HUD.

    What if a survivor is working with the killer? The survivor can spoil every perk/add-ons the other players have and then the killer can expect the perk/add-on and counter it. It makes sense on why this isn't a thing.