Kodiakpup
Kodiakpup
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- Kodiakpup
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@Mister_xD said:
no.
that way it would literally never activate.
NOED is a punishment for survivors who failed at their secondary objective. it can be prevented from activating at all, just by survivors cleansing the totems instead of genrushing like hell.
imo, NOED should light up any remaining totem instead of just one, to punish survivors who didnt give any ######### about totems and allow players who took down 3 or 4 to deal with the perk easier. we could also say it reveals all totem locations to all players.
that way it serves as a punishment to players who failed the objective and the ones that came close to fullfilling it wont have such a hard time taking it down.
That won't fix anything, that will buff NOED, which it doesn't need in the slightest since tier one now has the inta-down
What I prompted to change makes it to where survivors who are already looking for the totem to spot it easier based on it's closeness to activating
The brightness would be very hard to spot if you didn't know what to look for, then it would get a tiny bit lighter as another gen gets done
With the new totem hiding places and maps like Swamp and The Game, this would be perfect so that survivors aren't punished for the killers mistakes
Also, think about it, if the survivors don't have the time to check totems because the killer is doing as they should (playing aggressively enough to get hooks and downs). Then why should the survivors get killed for the killer not being able to find/catch them long enough for all the gens to be done? NOED is a bit OP unless the killer is bad enough for survivors to have the time to cleanse totems on the way